Directors – Hironobu Sakaguchi, Motonori Sakakibara – 2001 – Japan, US – Cert. PG – 106m
*****
Earth (and its attendant spirit Gaia) have been attacked by aliens, its human and animal populations decimated, its cities deserted – review originally published in Ad Hoc magazine, 2001
The first computer-generated movie to dispense with real live actors in favour of their computer-generated counterparts – at least as far as the visuals go – Final Fantasy The Spirits Within proves as radical a departure as the first animated feature Snow White And The Seven Dwarfs (1937), the convincing computer-generated characters of Jurassic Park (Steven Spielberg, 1993) and the first computer-animated feature Toy Story (John Lasseter, 1995).
The lead heroine’s hair and the creases in the characters’ clothing both convince utterly. The characters’ movements are taken off real people and fed into a computer by a process known as motion capture, which also provided the incredible moving freeze-frame moments in The Matrix (Larry and Andy Wachowski, 1999).
![](http://jeremycprocessing.com/wp-content/uploads/2022/07/Final-Fantasy-The-Spirits-Within-group-in-craft-800-x-450.jpg)
Mouth movements spouting pre-recorded speech doesn’t quite come off every time while the facial expressions haven’t quite managed all the subtleties of human visages. Most of them, true, though not quite all. But then, the computer technology here is way ahead of another of this year’s animation highlights, the cartoony Shrek (Andrew Adamson, Vicky Jensen, 2001).… Read the rest